Ultimate Frisbee today follows the 11th edition of rules. The rules are simple and not too complex, but they are the utmost important in order for the game to run smoothly. Here is a list of the most important rules:
- The field is a rectangle shape with dimensions of 70 X 40 yards with end zones 25 yards deep.
- To begin, each team has seven people on the end zone line and the defense pulls the Frisbee across the field as far as they can throw it.
- To score, similar to football, the team must cross the end zone of the other team. The end zones alternate each point however; offense stays.
- To move the Frisbee, the offense must throw the disc from player to player. The player in possession of the Frisbee cannot move without throwing it, otherwise it is a travel.
- When the Frisbee is dropped or thrown out of bounds, there is a change in possession. When one team has possession, the defense will have someone on the Frisbee holders side, and count up to ten. This is called a “stall.”
- To get fresh players in the game, you can substitute your players. But there must always be seven players on each team on the field. Substitution occurs in between points, or if there is an injury.
- Ultimate is a non-contact sport, meaning that you can not touch another player on the field aggressively.
- When contact does occur, because it happens, there is a foul call. When foul is called, the defense can either “contest” or “non-contest” the call, this determines what the stall count will be.
- Another thing to keep in mind is that Ultimate is usually self-officiated. The only time ultimate is not self-officiated is when the games are high-staked at regionals or nationals.
- Lastly, but most importantly, ultimate differs from other sports due to Spirit of the Game. (SOTG) Sotg is essentially high sportsmanship. The Ultimate community is a very calm and chill community where players all respect each other in impressive manners. Basically all players express the joy of the game rather than being too competitively.